Sunday, 18 December 2011

Character Generation - Qwoffy Development

The toy can come in many styles.
These are designed in keeping which different types of coffee drinks you can buy thus adding some humour to the product.


Character Generation - Qwoffy (coffee bean character)

 Inadament object characterisation was researched and a coffee bean was chosen.
A simple character was designed in inspiration of a coffee bean. The coffee bean's crease becomes the mouth of the character.



Character Generation - Botz

These are 'cutely' designed character toys which comes with an accessory found in their stomach areas.

Character Generation - Grungy Street Character

More of an urban type toy design in the pose and the character chosen. Attitude trying to be shown.








Colour variations

Character Generation - Cyclops Character

.Another urban vinyl type design. I like the way his hand are over proportioned to his small arms.

Character Generation - Random Character Work

Random characters were created as they came to mind.
Possible characters to work with

The Wasters

These characters are based on what garbage turns into when its been in a bin so long. A wide range characters can be produced.

Hooded Character

Possible character creations can be created.

Character Generation - Gizmo the rapbot and DJ mixtape

This toy idea includes a 'sidekick' partner toy which are sold separately but become one toy once together.

Character Generation - Suck ups!

Inadament object experimentation - Based on juice boxes.



Character Generation - Stacking toy idea

A toy could be stacked for display uses, this creates excitement in the display.

Character Generation - Tim Grim

This design features a character with opposite attributes to its appearance.

Tuesday, 13 December 2011

Character trait research

A spider diagram was created to help with character trait design.

Character trait research

Characterising- Me

As character traits are being used myself was explored and placed in character form using my traits as a basis.

Monday, 12 December 2011

Back to the drawing board - Re- thinking

After a feedback session i decided that I'm going at this project the wrong way. I should be thinking of what i want to show in the characters I'm designing, do they have a specific quality i want to show? IE a character trait which make them the character they are. Am i trying to show a statement in they way some urban vinyl toys do?

Idea Generation - Create: A Superhero

This idea is a blindbag product which features pieces that can be placed together to create a range of characters.

Monday, 5 December 2011

Idea Generation - Toy ideas

After an amount of research was completed idea generation began.

Ideas which could progess

* Eggz/Pantz - A new toy can be created everytime depending on where you place the face orb and what body is chosen.

Thursday, 1 December 2011

Collectible Toy Research - Market Research

Blind-Bag toys

A wide range of blind bag products were bought for research purposes.